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Nova Bower

3D Character Artist

Nova Bower

My dream is to work in games and film as a character artist, bringing stylised or realistic characters to life through sculpting and texturing.

Growing up, I was captivated by the animated worlds I escaped into, but it wasn’t long before I became equally fascinated by how they were made. From behind-the-scenes features to dev diaries of my favourite games, I found myself drawn to the craft and creativity behind the screen. That curiosity turned into passion, and eventually led me to study 3D modelling and sculpting, where I’ve been exploring my own style and voice ever since.

I hold a Bachelor of Creative Arts in Visual Effects and Entertainment Design.